San Diego’s First
Escape Room Adventure Games and
Persons under 14 years cannot be booked into these San Diego escape rooms without contacting the management in advance.
Players must arrive 10-15 minutes early. Failure to arrive less than 5 minutes before the game time will result in the game being rescheduled. Games cannot be rescheduled for a Saturday or Sunday.
FEATURING LIVE ACTORS, SPECIAL EFFECTS, TV-STYLE TRIVIA GAME
WARNING: We offer adventure-based escape room games that are not suitable for younger participants. Players may be exposed to smells or scents, uneven or moving floors, low visibility, intense or laser lights, strobe lights, loud/extreme noises, fog, confined spaces, being sprayed with water, areas requiring crawling, climbing, bending or stooping, graphic depictions of gore, getting dirty, vulgar language (usually by your teammates), etc. High heeled shoes and dresses are not advised. Do not enter if you have respiratory illness or disease, a heart condition, prone to seizures, pregnant, injuries or surgeries that may be aggravated by sudden jarring or movement, or any type of physical or mental ailment including claustrophobia.
LAST CHANCE
Room capacity: 2-4 players | Minimum Number of Players: 2 | Time: 60 minutes | Cost: $36 per player (WARNING: Strobe light)
GAMBLING ON ANYTHING IS A BIG ADVENTURE – You will be transported deep into a cursed gold mine in an ore cart where you must successfully beat Lucky at his final gambling games to escape. BEWARE: Once you enter – there is no turning back!!!
Winning the deed to a gold mine in a poker game earned Luciano Chance the nickname of “Lucky,” but his luck ran out after later getting caught with an Ace up his sleeve. So, Lucky set off to California to claim his gold mine believing it was his Last Chance to strike it rich. Upon arrival in San Diego in 1882, Lucky sent away for a mail-order bride believing it was his Last Chance to marry. Upon arriving in Buckman Springs, they learned that the mine was located on the Lost Stickman Tribe burial grounds. According to the locals, the Lost Stickman Tribe cursed anyone who dared disturb the resting place of their ancestors. Evil spirits had guarded the mine for hundreds of years, and others who tried to extract gold from the mine either died or disappeared. Lucky was also warned that parts of the mine had caved-in and was just worthless Fool’s Gold. Being a gambler at heart, Lucky formulated a backup plan – if the mine turned out to be just Fools Gold as rumored, then he would set up a casino inside the mine and bilk the locals and travelers out of their money. Confident in his foolproof scheme, Lucky and his bride rode off into the sunset – but they were never seen again. Will you be able to solve the mysterious disappearance of Lucky and his mail-order bride? If you think you still want to enter the old mine and are lucky enough to escape the curse, we suggest you pause for a moment before you venture into the mine shaft, and say goodbye to your teammates – after all, it might be your Last Chance to see them alive!
GOONEZE
Room capacity: 8 players | Minimum Number of Players: 4 | Time: 90 minutes | Cost: $38 per player
THE LOST TREASURE OF ONE-LEG WILLY – Prepare to be very challenged and very wet when you escape into the caverns of this Gooneze adventure.
Watch your head and your step as you navigate underground booby-trapped caves searching for the lost treasure of the infamous pirate, Captain William Leg. In 1855, Captain Leg (nicknamed One-Leg Willy after a losing battle with Piranhas) and his crew, MoonaLisa Mermaid and Cigar Sam, sailed a small ship loaded with treasure chests up the San Diego River and disappeared into a large cavern. A few hours later, an earthquake collapsed the entrance trapping the ship.
The caverns and Willy’s treasure remained lost until 1953 when a group of SDSU geologists studying earthquake faults discovered a cave system stretching for miles deep underground and culminating in a subterranean lake. They dubbed the caves “Nightwalker Caverns” after learning the caves were used by bootleggers during Prohibition in the 1920s.
Newspaper headlines chronicled cave explorers’ encounters with poisonous serpents, tunnel cave-ins, strange electro-magnetic phenomena, and hairy human-like cave dwellers--but no treasure. In fact, the treasure remained just another legend until March 21, 1955, when newspaper banners proclaimed that Chester Klinker, a local developer, had found One-Leg Willy’s treasure map while building an office building. The next day, another earthquake occurred, and Klinker was among several people reported missing.
Locals claimed that Klinker built a secret entrance to the underground caverns in the office building basement so he could look for the treasure. Your group has made it as far as the basement door without getting caught by building security. You’ll have just 90 minutes to find One-Leg Willy’s map and search the basement for a hidden entrance to the caverns.
Don’t lose yourself or your friends while immersed in this totally goony parody on pirate adventure movies. The treasure has already been lost, found, and lost again. Will you and your group find One-Leg Willy’s lost treasure?
REMINDER: You must arrive at least 15 minutes early for orientation and sign-in. If you are late, you will not be admitted. Dress appropriately – you might need to crawl, you will get wet, and the cavern floors may be slippery.
CLOWNATORIUM-2 UPSIDE DOWN
Room Capacity: 10 players | Minimum Number of Players: 4 | Time: 90 minutes | Cost: $38 per player
Where your common sense and good sense of humor are the keys to successful completion of this “so easy it’s hard” escape adventure.
Thrills and chills are the theme in this "little bit scary and whole lot funny" adventure game. You believe your friend was kidnapped by the Nightwalker Clowns who live in the Upside Down Caverns located below an abandoned carnival on the edge of town. You'll wind your way through the carnival searching for the hidden entrance to the Upside Down – then your group must find and open the portal which will transport you back to the surface.
Remember, this is a Player controlled, level-of-difficulty room, which incorporates our theme of "a little bit scary and a whole lot funny."
The Players must decide whether or not to use clues. A live actor is in the room at all times to help if you need assistance to navigate your way through this funtastic escape adventure. Bring your sense of humor and be prepared for 90 minutes of sensory overload.
Clownatorium-2 Upside Down is not recommended for players under 12 as it is dark, and its subject matter may be too scary for younger players. Additionally, younger players cannot contribute anything to the game as the puzzles are designed with adult players in mind. Players under 18 need a person over 18 to remain on the premises.
Room capacity: 12 players | Minimum Number of Players: 4 | Time: 60 minutes | Cost: $36 per player
This is not an escape room game and it’s not VR! It’s a whole new game concept! And don’t worry – you won’t need to crawl, stoop, bend, or get wet to challenge your friends or co-workers to this exciting new game. It’s all mind play – and NO actual physical contact with other players is allowed!! With a large bank of trivia questions, the game can be played over and over! [Warning: Fog and bright lights are used in the game arena.]
Are you ready to impress your friends or co-workers? Then it’s time to get ready to enter the arena and play the most exciting new game being introduced to the USA. Although the game has over 100 locations around the world, Nightwalker Caverns in San Diego is the first USA location! Players will step up to their podiums in the TV-show style arena and when the bell rings – Round 1 begins! A word of caution – not only is this a game of knowledge, it’s a game of strategy – so BEWARE, Players can steal other players’ points! Friends and co-workers will love this TV game-show-style trivia game where players match wits in order to claim the coveted title of “Quiz Boxing Champion!” Just be sure to remember – it’s all about mind play and no physical contact is allowed!!
Hotel Nocturnus
Room Capacity: 6 players | Minimum Number of Players: 4 | Time: 90 minutes | Cost: $38 per player
WARNING: Located on the second floor. Players will experience simulated special effects include a falling elevator, confined spaces, eerie or startling special effects, strobe lights, and fog. This escape room contains subject matter and grisly or gruesome displays that may be offensive or disturbing to some Players. Pregnant Players or Players with injuries are advised not to book this room – you know your limitations, we do not. Players under 14 years old cannot be booked into this escape game.
The 1890 arrival of Jack Nocturnus to San Diego marked the beginning of a long history of unsolved murders. Jack constructed Hotel Nocturnus over a network of hidden caves where his 2 daughters and his grandson resided for many years. It was later discovered that the hotel had also allowed criminals to stay in the subterranean hotel rooms to avoid capture for a hefty price.
After Jack’s mysterious disappearance in 1931, his 2 daughters continued to operate the Hotel. Rundown and shrouded in an unsavory past, the hotel continued to decline until it finally closed in 1992 after plumbers found a body hidden in a wall. Hoping to capitalize on the scandal, the sisters contacted a San Diego newspaper to tell their story and alleging they knew the identity of the infamous Zodiac killer. However, the 2 sisters disappeared before the press conference.
The hotel is condemned and scheduled for demolition. Before the dark past of Hotel Nocturnus is lost forever, a local TV station wants to do a farewell piece on reported ghost sightings and evidence relating to the identity of Zodiac. Your group will assist the investigation agency hired by the TV station. Good luck and don’t become another victim of Hotel Nocturnus.
Salem 1692 - Spellweaver
Room capacity: 3-6 players | Minimum Number of Players: 3 | Time: 90 minutes | Cost: $40 per player (WARNING: Located upstairs, special effects lighting, lasers, fog; live actors)
In this immersive theater escape game adventure, live actors and spirit entities will cleverly guide participants through a brief glimpse into America’s darkest and bewitching past.
The year is 1692 in Salem Town, and you’ve been indicted on charges of afflicting with witchcraft or for making an unlawful covenant with the Devil. When the executioner’s keys are left in the courtroom, you escape only to find yourself in the execution yard where unfortunates suffer gruesome deaths before being laid to rest. Your path to freedom requires finding a tortured witch’s hand to open a portal through the Cabinet of Oddities. You can protest and claim innocence all you want in the Court of Oyer and Terminer, but the Magistrate will still pronounce sentence of, “It BeWitchery!”
All players must sign an Accident Waiver and Release of Liability form before entering the premises.
All bookings are private -- we do not mix groups. If you book for less than the maximum number, we block out the other spots. If you want to bring additional Players, they can pay at the door and sign in with your group.
Your escape room adventure begins with a live actor briefing to set the scene. You will then be led into the escape room and the clock begins to run. If you get stuck -- don't stress! We allow Players as many clues as they want and need. However, if you came with friends and didn't escape, perhaps you should select different friends to bring with you if you want to try another room. Let's face it -- all of us have "some friends" who are fun -- but totally clueless. On a more serious note, we want you to have a great time -- and we want you to escape! Our focus is for Players to have a lot of fun -- our games are not designed to stump the Players!! Plan on spending about 75 - 120 minutes from the time you enter our facility.
Please be sure to arrive a few minutes in advance of your time! We offer both on-street and FREE off-street parking. Also, be sure to finish any food or drinks you may have with you as they are not permitted inside the escape room. If you're having a birthday party, we will be happy to assist you setting up your party after the show.
You will not be permitted to bring purses, jackets, backpacks, cell phones, electronic devices or cameras inside the escape room. Photography or recording of any kind is forbidden by players until after the game is completed. For players who do bring personal items into the facility, we provide a cart where all items must be placed and the cart is brought into the room with the players. The cart is in full view of all players during the time the escape room experience is occurring. Unlike other escape room facilities, you may take photos after the show inside the rooms. Please feel free to post your photos on Instagram, Facebook, Trip Advisor, etc. -- and be sure to tag us!! We believe our rooms are the Best San Diego escape room adventures, so we want you to share your photos with the world!!
NOTE: If you are going to arrive late, you must call us to make sure that your late arrival will not interfere with the next show. If you cancel without notice or cannot make it on time, no refund is permitted. However, we will permit you to re-book for another date and time.
Further, we hope you won't need to leave the escape room for any reason prior to the expiration of the time for the escape. If you do, the game will proceed without you, but you can re-join the game provided the other Players agree. No additional time is added to the game if a Player decides to leave the game for any reason.
Nightwalker Caverns has installed night vision security cameras inside the escape rooms and party area. Security cameras are also located in the common areas outside the building. By entering, players agree to being photographed and/or videotaped.
As a final note, when you leave the facility, please do not spoil the fun or intrigue of the game for other players by revealing answers to puzzles and clues..
Persons under 14 years cannot be booked into these San Diego escape rooms without contacting the management in advance. Please read additional warnings on the ABOUT tab before purchasing tickets.
Promotional offers are subject to date, time restrictions and availability.
For additional information on holding a PARTY utilizing one or more rooms, or to reserve an escape room for your group only, after reviewing the information contained in the CONTACT and FAQ tabs, please feel free to contact us at 619-280-7029 or via e-mail at: [email protected].
Specials
Friend us on Facebook or check out our Google listing for current promotions and discount codes.
Corporate Team Building
Party Venue
Call For More Details